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@@ -0,0 +1,10 @@
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---
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"mattpocock-skills": patch
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---
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Make `/ask-matt` clued-up about `/wayfinder` — the heaviest, most cognitively demanding flow.
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The router now sharpens the two routing mistakes people most often make with wayfinder:
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- **Over-reaching for it.** It's slower and denser than a single grill, so it's flagged as the heaviest flow and reserved for the idea that genuinely won't fit one session — a well-scoped feature belongs on `/grill-with-docs`, not here.
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- **Losing the way at the handoff.** When the map clears, wayfinder hands off, it doesn't build: merge onto the main flow at `/to-spec` (which collapses the map's linked decisions into a buildable plan) rather than looping the map straight into `/implement`. Straight-to-`/implement` is only for efforts that turned out genuinely small.
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@@ -0,0 +1,5 @@
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---
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"mattpocock-skills": patch
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---
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Reword **`grilling`** for general use. Its description and body no longer scope the interview to a software plan: "this plan" → "this", "enact the plan" → "act on it", and "exploring the codebase" → "exploring the environment". The technique is unchanged; it now reads as a stress-test of any plan, decision, or idea.
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@@ -0,0 +1,5 @@
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---
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"mattpocock-skills": minor
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---
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Reword how the **`prototype`** skill handles its artifacts around a single idea: **the prototype is a primary source**. Rather than being deleted once it's answered its question, the prototype is captured as runnable evidence on a throwaway branch (`prototype/<name>`) out of main, with a context pointer to it left on the implementation issue — so the main branch keeps only the validated decision while the exploration stays findable. The answer (verdict + question) is still captured durably in an issue/ADR/commit.
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@@ -0,0 +1,7 @@
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---
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"mattpocock-skills": patch
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---
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Name the `/wayfinder` unit a **decision ticket**.
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People kept reading a wayfinder ticket as an ordinary *implementation* ticket — a slice of a build to execute — when wayfinder uses them as **decision tickets**: questions whose resolution is a decision. The skill description and its opening line now introduce "decision ticket" (and say what makes it one), and the `ask-matt` / engineering README wayfinder blurbs and the docs page match — while "ticket" stays the everyday word once the term is established. `CONTEXT.md` records **Decision ticket** as a domain term so the "avoid: ticket" guidance no longer contradicts wayfinder's deliberate use of the word.
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+5
-1
@@ -10,7 +10,10 @@ _Avoid_: backlog manager, backlog backend, issue host
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**Issue**:
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A single tracked unit of work inside an **Issue tracker** — a bug, task, spec, or slice produced by `to-tickets`.
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_Avoid_: ticket (use only when quoting external systems that call them tickets)
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_Avoid_: ticket (use only when quoting external systems that call them tickets, or for a **Decision ticket** — see below)
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**Decision ticket**:
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A `wayfinder` unit — a child **Issue** of a `wayfinder:map` holding a *question* whose resolution is a decision, not a slice of a build to execute. The **decision** qualifier is what keeps it distinct from an implementation ticket; `wayfinder` introduces the term, then uses "ticket".
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**Triage role**:
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A canonical state-machine label applied to an **Issue** during triage (e.g. `needs-triage`, `ready-for-afk`). Each role maps to a real label string in the **Issue tracker** via `docs/agents/triage-labels.md`.
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@@ -19,6 +22,7 @@ A canonical state-machine label applied to an **Issue** during triage (e.g. `nee
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- An **Issue tracker** holds many **Issues**
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- An **Issue** carries one **Triage role** at a time
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- A **Decision ticket** is an **Issue** (a child of a `wayfinder:map`)
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## Flagged ambiguities
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@@ -182,4 +182,4 @@ General workflow tools, not code-specific.
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**Model-invoked**
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- **[grilling](./skills/productivity/grilling/SKILL.md)** — Interview the user relentlessly about a plan or design until every branch of the decision tree is resolved. The reusable loop behind `grill-me` and `grill-with-docs`.
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- **[grilling](./skills/productivity/grilling/SKILL.md)** — Interview the user relentlessly about a plan, decision, or idea until every branch of the decision tree is resolved. The reusable loop behind `grill-me` and `grill-with-docs`.
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@@ -28,7 +28,7 @@ This skill is stateful — it writes into your repo as it grills. Resolved terms
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## The grill
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The engine is a **grill**: a relentless, one-question-at-a-time walk down the design tree, resolving dependencies between decisions before moving on, with a recommended answer offered for every question. Questions the codebase can answer are answered by reading the codebase, not by asking you.
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The engine is a **grill**: a relentless, one-question-at-a-time walk down the decision tree, resolving dependencies between decisions before moving on, with a recommended answer offered for every question. Questions the codebase can answer are answered by reading the codebase, not by asking you.
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What makes this variant its own skill is where the answers go. As the grill runs, fuzzy language gets sharpened into canonical terms and written to the glossary inline — not batched at the end. The glossary stays a glossary: pure vocabulary, no implementation details, no spec. ADRs are offered sparingly, only when a decision is hard to reverse, surprising without context, and the result of a real trade-off. Most sessions produce a sharper glossary and few or no ADRs, and that's the intended shape.
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@@ -36,4 +36,4 @@ Then it stops and asks which one you want to explore. Pick one and it runs the [
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## Where it fits
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`improve-codebase-architecture` is **periodic maintenance** — run it every few days, not as a step in a chain. Its neighbours are [codebase-design](https://aihero.dev/skills-codebase-design), which owns the depth-and-seam vocabulary every candidate is written in, [grilling](https://aihero.dev/skills-grilling), which walks the design tree once you've chosen a candidate, and [domain-modeling](https://aihero.dev/skills-domain-modeling), which keeps `CONTEXT.md` and the ADRs current as the redesign settles. When you're unsure which skill or flow fits, [ask-matt](https://aihero.dev/skills-ask-matt) routes you.
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`improve-codebase-architecture` is **periodic maintenance** — run it every few days, not as a step in a chain. Its neighbours are [codebase-design](https://aihero.dev/skills-codebase-design), which owns the depth-and-seam vocabulary every candidate is written in, [grilling](https://aihero.dev/skills-grilling), which walks the decision tree once you've chosen a candidate, and [domain-modeling](https://aihero.dev/skills-domain-modeling), which keeps `CONTEXT.md` and the ADRs current as the redesign settles. When you're unsure which skill or flow fits, [ask-matt](https://aihero.dev/skills-ask-matt) routes you.
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@@ -31,9 +31,11 @@ The question decides the shape, and there are two shapes:
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Picking the wrong branch wastes the whole prototype, so the question comes first. Both branches keep state in memory, run from one command, and surface the full state on every step.
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## The answer is the artifact
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## Keep the prototype as a primary source
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The code is disposable; the **answer** is the only thing worth keeping. When the prototype has settled its question, capture the verdict somewhere durable — a commit message, an ADR, an issue, or a `NOTES.md` next to it — alongside the question it answered, then delete or absorb the code. A prototype left rotting in the repo has outlived its purpose.
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A finished prototype leaves two things. The **answer** — the verdict plus the question it settled — is what you capture durably (a commit message, an ADR, an issue). The **prototype itself is a primary source** — the runnable evidence the answer came from.
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The prototype doesn't belong in the main branch: no tests, no error handling, nothing to maintain. But that's not a reason to destroy it. Once the answer is captured, fold any validated decision into the real code, then capture the prototype on a throwaway branch — out of main, never merged — and leave a context pointer to it on the implementation issue. The main branch stays clean; the raw exploration stays one click away for anyone who wants to re-run it. A prototype left rotting in the main branch has outlived its purpose — a prototype captured as a primary source on a side branch hasn't.
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## Where it fits
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@@ -12,7 +12,7 @@ npx skills update wayfinder
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## What it does
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`wayfinder` takes an effort too big for one agent session — wrapped in fog, where the way from here to the goal isn't visible yet — and charts it as a **shared map** of investigation tickets on your issue tracker, then resolves them one at a time until the way is clear. It **plans, it doesn't do**: every ticket resolves a decision, and the map is done when nothing is left to decide before someone goes and builds the thing — so it produces decisions, not deliverables.
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`wayfinder` takes an effort too big for one agent session — wrapped in fog, where the way from here to the goal isn't visible yet — and charts it as a **shared map** of **decision tickets** on your issue tracker, then resolves them one at a time until the way is clear. It **plans, it doesn't do**: every ticket resolves a decision — a question to settle, not a slice of a build to execute — and the map is done when nothing is left to decide before someone goes and builds the thing — so it produces decisions, not deliverables.
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## When to reach for it
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@@ -22,7 +22,7 @@ You invoke this by typing `/grill-me` — the agent won't reach for it on its ow
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Reach for it before you build, when a plan feels roughly right but you can sense unresolved decisions hiding in it — the moment you want the soft spots found and forced into the open. If you want that same interrogation to also leave a paper trail of ADRs and a glossary behind, use [grill-with-docs](https://aihero.dev/skills-grill-with-docs) instead. And if the effort is too big to hold in one session and the route to the goal is still foggy — a greenfield project, a huge feature build — start further upstream with [wayfinder](https://aihero.dev/skills-wayfinder), which charts it as a map of decisions first and then merges back into this flow.
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## The design tree
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## The decision tree
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The session walks the plan as a tree of decisions, resolving dependencies between them one by one — a parent decision settled before the choices that hang off it. The point is not to reach agreement quickly; it is to make every implicit call explicit, so nothing important is left silently assumed. You come out the other side with a plan whose branches have all been visited.
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@@ -12,7 +12,7 @@ npx skills update grilling
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## What it does
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`grilling` is the relentless interview that stress-tests a plan or design before you build it. It walks down the design tree branch by branch, resolving the dependencies between decisions one at a time until you and the agent share the same understanding.
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`grilling` is the relentless interview that stress-tests a plan or design before you build it. It walks down the decision tree branch by branch, resolving the dependencies between decisions one at a time until you and the agent share the same understanding.
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It asks **one question at a time** and waits for your answer before the next — never a bulk list, which is bewildering. Each question comes with the agent's own recommended answer, and any question the codebase can settle it explores instead of asking you. It won't start enacting the plan until you confirm the shared understanding has been reached.
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@@ -22,9 +22,9 @@ Type `/grilling`, or the agent reaches for it automatically when a task fits —
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Reach for it when a plan or design still has soft spots and you want them surfaced before code is written. In practice you usually invoke it through one of its two wrappers rather than by name: for a plain grilling session use [grill-me](https://aihero.dev/skills-grill-me); to have the session also write ADRs and a glossary as it goes, use [grill-with-docs](https://aihero.dev/skills-grill-with-docs).
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## The design tree
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## The decision tree
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||||
The mental model is a **design tree**: every plan branches into decisions, and decisions depend on each other. `grilling` descends that tree one node at a time, so an early answer can reshape which questions come next. That is why the questions arrive singly and in dependency order — a firehose of parallel questions loses the structure that makes the interview converge on a shared understanding.
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The mental model is a **decision tree**: every plan branches into decisions, and decisions depend on each other. `grilling` descends that tree one node at a time, so an early answer can reshape which questions come next. That is why the questions arrive singly and in dependency order — a firehose of parallel questions loses the structure that makes the interview converge on a shared understanding.
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## Pulled out on purpose
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@@ -13,7 +13,7 @@ Reachable only when you type them (`disable-model-invocation: true`).
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- **[setup-matt-pocock-skills](./setup-matt-pocock-skills/SKILL.md)** — Configure this repo for the engineering skills (issue tracker, triage labels, domain doc layout). Run once per repo.
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- **[to-spec](./to-spec/SKILL.md)** — Turn the current conversation into a spec and publish it to the issue tracker.
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- **[to-tickets](./to-tickets/SKILL.md)** — Break any plan, spec, or conversation into a set of tracer-bullet tickets, each declaring its blocking edges — text in a local file, or native blocking links on a real tracker.
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- **[wayfinder](./wayfinder/SKILL.md)** — Plan a huge chunk of work — more than one agent session can hold — as a shared map of investigation tickets on the issue tracker, resolved one at a time until the way to the destination is clear.
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- **[wayfinder](./wayfinder/SKILL.md)** — Plan a huge chunk of work — more than one agent session can hold — as a shared map of decision tickets on the issue tracker, resolved one at a time until the way to the destination is clear.
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## Model-invoked
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@@ -41,7 +41,9 @@ A starting situation that generates work, then merges onto the main flow.
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- **Something's broken** → **`/diagnosing-bugs`**. For the hard ones: the bug that resists a first glance, the intermittent flake, the regression that crept in between two known-good states. It refuses to theorise until it has a **tight feedback loop** — one command that already goes red on *this* bug — then fixes with a regression test. Its post-mortem hands off to **`/improve-codebase-architecture`** when the real finding is that there's no good seam to lock the bug down.
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- **A huge, foggy effort — a greenfield project or a huge feature build, too big for one session** → **`/wayfinder`**. When the way from here to the destination isn't visible yet, it charts a **shared map** of investigation tickets on the issue tracker and resolves them one at a time — producing **decisions, not deliverables** — until the fog is pushed back and the way is clear. Then it merges onto the main flow at **`/to-spec`** (or, if the effort turned out small enough, straight to **`/implement`**). Where **`/grill-with-docs`** sharpens an idea you can hold in one session, wayfinder is for the idea you can't.
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- **A huge, foggy effort — a greenfield project or a huge feature build, too big for one session** → **`/wayfinder`**, the most cognitively demanding flow here. When the way from here to the destination isn't visible yet, it charts a **shared map** of **decision tickets** on the issue tracker and resolves them one at a time — producing **decisions, not deliverables** — until the fog is pushed back and the way is clear. Where **`/grill-with-docs`** sharpens an idea you can hold in one session, wayfinder is for the idea you can't — and it's slower and denser, so save it for exactly that, never a well-scoped feature.
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When the map clears, **it hands off, it doesn't build**: merge onto the main flow at **`/to-spec`**, which collapses the map's linked decisions into a buildable plan, then `/to-tickets` and `/implement` as usual. Looping the map straight into `/implement` skips that collapse and throws the linked detail away — go straight to `/implement` only when the effort turned out genuinely small.
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## Codebase health
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@@ -56,7 +56,7 @@ Do NOT propose interfaces yet. After the file is written, ask the user: "Which o
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### 3. Grilling loop
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Once the user picks a candidate, run the `/grilling` skill to walk the design tree with them — constraints, dependencies, the shape of the deepened module, what sits behind the seam, what tests survive.
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Once the user picks a candidate, run the `/grilling` skill to walk the decision tree with them — constraints, dependencies, the shape of the deepened module, what sits behind the seam, what tests survive.
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Side effects happen inline as decisions crystallize — run the `/domain-modeling` skill to keep the domain model current as you go:
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@@ -36,7 +36,7 @@ The right shape depends on the question:
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Pick whichever shape best fits the question being asked, *not* whichever is easiest to wire to a TUI. Keep it pure: no I/O, no terminal code, no `console.log` for control flow. The TUI imports it and calls into it; nothing flows the other direction.
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This is what makes the prototype useful past its own lifetime. When the question's been answered, the validated reducer / machine / function set can be lifted into the real module — the TUI shell gets deleted.
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This is what makes the prototype useful past its own lifetime: when the question's been answered, the validated reducer / machine / function set can be lifted into the real module on its own.
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### 4. Build the smallest TUI that exposes the state
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@@ -66,9 +66,9 @@ If the host project has no task runner, just put the command at the top of the p
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Give the user the run command. They'll drive it themselves; the interesting moments are when they say "wait, that shouldn't be possible" or "huh, I assumed X would be different" — those are the bugs in the _idea_, which is the whole point. If they want new actions added, add them. Prototypes evolve.
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### 7. Capture the answer
|
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### 7. Capture the answer and the prototype
|
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|
||||
When the prototype has done its job, the answer to the question is the only thing worth keeping. If the user is around, ask what it taught them. If not, leave a `NOTES.md` next to the prototype so the answer can be filled in (or filled in by you, if you've watched the session) before the prototype gets deleted.
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Once the prototype has answered its question, capture the answer, then capture the prototype the way the [SKILL](SKILL.md) describes. The logic-specific mapping: the validated reducer / machine / function set lifts into the real module (the decision, absorbed); the TUI shell rides along to the throwaway branch that keeps the prototype as a primary source.
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## Anti-patterns
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@@ -21,10 +21,6 @@ The two branches produce very different artifacts — getting this wrong wastes
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1. **Throwaway from day one, and clearly marked as such.** Locate the prototype code close to where it will actually be used (next to the module or page it's prototyping for) so context is obvious — but name it so a casual reader can see it's a prototype, not production. For throwaway UI routes, obey whatever routing convention the project already uses; don't invent a new top-level structure.
|
||||
2. **One command to run.** Whatever the project's existing task runner supports — `pnpm <name>`, `python <path>`, `bun <path>`, etc. The user must be able to start it without thinking.
|
||||
3. **No persistence by default.** State lives in memory. Persistence is the thing the prototype is _checking_, not something it should depend on. If the question explicitly involves a database, hit a scratch DB or a local file with a clear "PROTOTYPE — wipe me" name.
|
||||
4. **Skip the polish.** No tests, no error handling beyond what makes the prototype _runnable_, no abstractions. The point is to learn something fast and then delete it.
|
||||
4. **Skip the polish.** No tests, no error handling beyond what makes the prototype _runnable_, no abstractions. The point is to learn something fast.
|
||||
5. **Surface the state.** After every action (logic) or on every variant switch (UI), print or render the full relevant state so the user can see what changed.
|
||||
6. **Delete or absorb when done.** When the prototype has answered its question, either delete it or fold the validated decision into the real code — don't leave it rotting in the repo.
|
||||
|
||||
## When done
|
||||
|
||||
The _answer_ is the only thing worth keeping from a prototype. Capture it somewhere durable (commit message, ADR, issue, or a `NOTES.md` next to the prototype) along with the question it was answering. If the user is around, that capture is a quick conversation; if not, leave the placeholder so they (or you, on the next pass) can fill in the verdict before deleting the prototype.
|
||||
6. **Capture it when done.** Fold any validated decision into the real code, then capture the prototype itself as a **primary source**: commit it to a throwaway branch, out of main, and leave a context pointer to that branch on the implementation issue. Capture the answer too — the verdict and the question it settled — in the issue or a commit. The main branch keeps only the validated decision.
|
||||
|
||||
@@ -97,12 +97,12 @@ Surface the URL (and the `?variant=` keys). The user will flip through whenever
|
||||
|
||||
### 6. Capture the answer and clean up
|
||||
|
||||
Once a variant has won, write down which one and why (commit message, ADR, issue, or a `NOTES.md` next to the prototype if running AFK and the user hasn't responded yet). Then:
|
||||
Once a variant has won, capture the answer — which variant and why — then capture the prototype the way the [SKILL](SKILL.md) describes. Fold the winner into the real code and move the rest onto the throwaway branch, not into main:
|
||||
|
||||
- **Sub-shape A** — delete the losing variants and the switcher; fold the winner into the existing page.
|
||||
- **Sub-shape B** — promote the winning variant to a real route, delete the throwaway route and the switcher.
|
||||
- **Sub-shape A** — fold the winner into the existing page; drop the losing variants and the switcher from main.
|
||||
- **Sub-shape B** — promote the winning variant to a real route; drop the throwaway route and the switcher from main.
|
||||
|
||||
Don't leave variant components or the switcher lying around. They rot fast and confuse the next reader.
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The full set of variants is the primary source, so it lands on the throwaway branch, not the bin — variant components and the switcher left in the main branch rot fast and confuse the next reader.
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## Anti-patterns
|
||||
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
---
|
||||
name: wayfinder
|
||||
description: Plan a huge chunk of work — more than one agent session can hold — as a shared map of investigation tickets on your issue tracker, and resolve them one at a time until the way to the destination is clear.
|
||||
description: Plan a huge chunk of work — more than one agent session can hold — as a shared map of decision tickets on your issue tracker, and resolve them one at a time until the way to the destination is clear.
|
||||
disable-model-invocation: true
|
||||
---
|
||||
|
||||
A loose idea has arrived — too big for one agent session, and wrapped in fog: the way from here to the **destination** isn't visible yet. Wayfinding is about finding that way, not charging at the destination. This skill charts the way as a **shared map** on the repo's issue tracker, then works its tickets one at a time until the route is clear.
|
||||
A loose idea has arrived — too big for one agent session, and wrapped in fog: the way from here to the **destination** isn't visible yet. Wayfinding is about finding that way, not charging at the destination. This skill charts the way as a **shared map** on the repo's issue tracker, then works its **decision tickets** — questions whose resolution is a decision, not slices of a build to execute — one at a time until the route is clear.
|
||||
|
||||
The destination varies per effort, and naming it is the first act of charting — it shapes every ticket. It might be a spec to hand off and iterate on, a decision to lock before planning starts, or a change made in place like a data-structure migration. The map is domain-agnostic — engineering work, course content, whatever fits the shape.
|
||||
|
||||
|
||||
@@ -15,4 +15,4 @@ Reachable only when you type them (`disable-model-invocation: true`).
|
||||
|
||||
Model- or user-reachable (rich trigger phrasing so the model can reach for them).
|
||||
|
||||
- **[grilling](./grilling/SKILL.md)** — Interview the user relentlessly about a plan or design until every branch of the decision tree is resolved.
|
||||
- **[grilling](./grilling/SKILL.md)** — Interview the user relentlessly about a plan, decision, or idea until every branch of the decision tree is resolved.
|
||||
|
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@@ -1,12 +1,12 @@
|
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---
|
||||
name: grilling
|
||||
description: Grill the user relentlessly about a plan or design. Use when the user wants to stress-test a plan before building, or uses any 'grill' trigger phrases.
|
||||
description: Grill the user relentlessly about a plan, decision, or idea. Use when the user wants to stress-test their thinking, or uses any 'grill' trigger phrases.
|
||||
---
|
||||
|
||||
Interview me relentlessly about every aspect of this plan until we reach a shared understanding. Walk down each branch of the design tree, resolving dependencies between decisions one-by-one. For each question, provide your recommended answer.
|
||||
Interview me relentlessly about every aspect of this until we reach a shared understanding. Walk down each branch of the decision tree, resolving dependencies between decisions one-by-one. For each question, provide your recommended answer.
|
||||
|
||||
Ask the questions one at a time, waiting for feedback on each question before continuing. Asking multiple questions at once is bewildering.
|
||||
|
||||
If a *fact* can be found by exploring the codebase, look it up rather than asking me. The *decisions*, though, are mine — put each one to me and wait for my answer.
|
||||
If a *fact* can be found by exploring the environment (filesystem, tools, etc.), look it up rather than asking me. The *decisions*, though, are mine — put each one to me and wait for my answer.
|
||||
|
||||
Do not enact the plan until I confirm we have reached a shared understanding.
|
||||
Do not act on it until I confirm we have reached a shared understanding.
|
||||
|
||||
Reference in New Issue
Block a user