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Matt PocockandClaude Opus 4.8 575d14b806 Trim Notes block to its definition (cut no-op behavioral prose)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 18:44:56 +01:00
Matt PocockandClaude Opus 4.8 79a5c9cc55 Keep Prototype name; move Notes block to end of map
- Revert Sketch back to Prototype to mesh with the /prototype skill and
  existing vocabulary, keeping the generalized function-first definition.
- Move the `## Notes` block from the top of the map to the end.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 18:40:52 +01:00
Matt PocockandClaude Opus 4.8 3dc6800550 Generalize decision-mapping beyond engineering
Decouple the skill from engineering so it plans any domain (e.g. course
content) without specializing toward it. Domain specifics live in the map,
not the skill body.

- Add an optional `## Notes` block to the map: declares the domain + skills
  to consult, plus freeform standing preferences. Loaded into every session,
  honored by every session, accrues as it emerges.
- Rename the Prototype ticket type to Sketch and define it by function —
  raise the fidelity of the discussion with a cheap concrete artifact to
  react to (/prototype is one medium among outline/rough-take/stub).
- Note that validation is the thread through all three types, not a type.
- Resolve step now consults skills named in Notes.

The session machinery (one ticket per session, claiming, parallelism,
handoff) is unchanged — it follows from the AI agent's smart/dumb zones, not
the domain.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 18:38:34 +01:00
Matt PocockandClaude Opus 4.8 801dca6885 docs(CLAUDE.md): point to scripts/link-skills.sh for (re)linking skills
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 11:36:43 +01:00
Matt PocockandGitHub 999745ead1 Merge pull request #395 from mattpocock/dev-only-link-skills-note
docs(link-skills): mark as a dev-only script
2026-06-30 10:29:36 +01:00
Matt PocockandClaude Opus 4.8 6b8c429bc6 docs(link-skills): mark as a dev-only script
Add a header note clarifying that link-skills.sh is a dev-only script for
maintainers, not a supported installer, and that modifications or requests
for modification will not be approved.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 10:28:50 +01:00
Matt PocockandGitHub 7936cd4b8b Merge pull request #394 from mattpocock/review-smell-baseline
feat(review): always-on Fowler smell baseline in the Standards axis
2026-06-30 10:24:14 +01:00
Matt PocockandClaude Opus 4.8 7a4c7561d4 Add changeset for review smell baseline
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 10:19:49 +01:00
Matt PocockandClaude Opus 4.8 0894b3300f review: add a terse fix to each smell in the baseline
Each smell now reads what-it-is → how-to-fix, telegraphic style — the fix
is the actionable half a reviewer needs, kept to a clause.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 10:02:31 +01:00
Matt PocockandClaude Opus 4.8 cac470445b feat(review): add an always-on Fowler smell baseline to the Standards axis
Folds Refactoring ch.3 "Bad Smells in Code" into the in-progress `review`
skill. The skill stays two-axis: smells layer into the Standards axis as a
fixed, always-on baseline alongside a repo's documented standards, rather
than a third axis.

Because the baseline is needed on every run it lives inline in SKILL.md.
Each smell is one line — its name carries the definition (the names are
strong leading words) plus a diff-specific cue. Curated to ~12 high-signal
smells; vague ones (Comments, Loops) and tooling-caught ones (Long
Parameter List) are deliberately dropped.

Two rules bind the baseline: a documented repo standard always overrides
it, and every smell is reported as a judgement call, never a hard
violation. The Standards sub-agent prompt now carries the baseline and
these rules.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-30 09:58:26 +01:00
5 changed files with 42 additions and 5 deletions
+5
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@@ -0,0 +1,5 @@
---
"mattpocock-skills": patch
---
Give the in-progress **`review`** skill an always-on Fowler smell baseline on its Standards axis. A curated ~12 high-signal "Bad Smells in Code" (Mysterious Name, Duplicated Code, Feature Envy, Data Clumps, Primitive Obsession, Repeated Switches, Shotgun Surgery, Divergent Change, Speculative Generality, Message Chains, Middle Man, Refused Bequest) are inlined into `SKILL.md` as a fixed baseline alongside whatever the repo documents — not a new third axis. Two binding rules keep it safe: a documented repo standard overrides the baseline, and every smell is reported as a judgement call, never a hard violation.
+2
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@@ -14,3 +14,5 @@ Each skill entry in the top-level `README.md` must link the skill name to its `S
Each bucket folder has a `README.md` that lists every skill in the bucket with a one-line description, with the skill name linked to its `SKILL.md`. Bucket `README.md`s and the top-level `README.md` group entries into **User-invoked** and **Model-invoked**.
Every `SKILL.md` is either user-invoked (`disable-model-invocation: true`, reachable only by the human) or model-invoked (model- or user-reachable). For the full definitions, description conventions, and why a user-invoked skill can invoke model-invoked skills but never another user-invoked one, see [docs/invocation.md](./docs/invocation.md).
To (re)link every skill into the local harness skill directories (`~/.claude/skills`, `~/.agents/skills`), run `scripts/link-skills.sh`. Each entry is a symlink into this repo, so a `git pull` keeps installed skills current; re-run the script after adding, removing, or renaming a skill.
+4
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@@ -1,6 +1,10 @@
#!/usr/bin/env bash
set -euo pipefail
# NOTE: This is a dev-only script, intended for use by maintainers of this repo.
# It is not a supported installer. Modifications to it — or requests for
# modifications — will not be approved.
#
# Links all skills in the repository into the local skill directories used by
# each agent harness:
# - ~/.claude/skills — Claude Code
+9 -3
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@@ -4,7 +4,7 @@ description: Turn a loose idea into a sequenced map of investigation tickets, th
disable-model-invocation: true
---
This skill is invoked when a loose idea requires more than one agent session to turn into a plan. It creates a stateful decision map in a markdown file, and drives the user through a sequence of tickets to resolve the open questions - which may require either prototyping, research or grilling.
This skill is invoked when a loose idea requires more than one agent session to turn into a plan. It creates a stateful decision map in a markdown file, and drives the user through a sequence of tickets to resolve the open questions - which may require either prototyping, research or grilling. The map is domain-agnostic: it plans engineering work, course content, or anything else that fits the same shape.
## The Decision Map
@@ -47,9 +47,11 @@ Each ticket must be sized to one 100K token agent session.
There are three types of tickets:
- **Research**: Reading documentation, third-party API's, or local resources like knowledge bases. Creates a markdown summary as an asset. Use this when knowledge outside the current working directory is required.
- **Prototype**: Writing UI or logic code to test a hypothesis, or to explore a design space. Uses the /prototype skill. Creates a prototype as an asset. Use this when "how should it look" or "how should it behave" is the key question.
- **Prototype**: Raise the fidelity of the discussion by making a cheap, rough, concrete artifact to react to — an outline, a rough take, a stub, or UI/logic code via the /prototype skill. Creates the prototype as an asset. Use this when "how should it look" or "how should it behave" is the key question.
- **Grilling**: Conversation with the agent. Uses the /grilling and /domain-modeling skills. Asks one question at a time. The default case.
Validation isn't a fourth type — it's the thread running through all three.
## Fog of war
The map is _deliberately_ incomplete beyond the frontier. Your job is to investigate the frontier, and to resolve tickets in order to push the frontier forward. Push back the fog of war, one node at a time — until the path to the finish line is clear and no tickets remain.
@@ -72,7 +74,7 @@ User invokes with a path to an existing map. A ticket slug is **optional** — w
1. Load the **whole map** as context.
2. Choose the ticket. If the user named one, use it. Otherwise pick the first `open` ticket in document order that is [unblocked](#structure). [Claim it](#structure): set `Status: in-progress` and save before any work.
3. Resolve it, invoking skills as needed. If in doubt, use `/grilling` and `/domain-modeling`.
3. Resolve it, invoking skills as needed — including any the `## Notes` block names. If in doubt, use `/grilling` and `/domain-modeling`.
4. Record the answer in the ticket's body and set `Status: resolved`.
5. Add newly-discovered tickets with correct `Blocked by` edges. If the decisions made invalidate other parts of the map, update or delete those nodes.
6. Handoff.
@@ -101,3 +103,7 @@ End every session by clearing the context and opening one or more fresh sessions
> ```
**No open tickets remain.** The fog is pushed back far enough that the path to the finish line is clear — the map is done. (The initial grilling may also surface no fog at all, in which case there was never a map to build.) Recommend implementing directly, or using `/to-prd` to schedule a multi-session implementation.
## Notes
An optional block declaring the **domain**, any skills every session should `consult`, and freeform standing preferences the planning surfaces.
+22 -2
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@@ -35,6 +35,26 @@ Look for the originating spec, in this order:
Anything in the repo that documents how code should be written, such as `CODING_STANDARDS.md` or `CONTRIBUTING.md`.
On top of whatever the repo documents, the Standards axis always carries the **smell baseline** below — a fixed set of Fowler code smells (_Refactoring_, ch.3) that applies even when a repo documents nothing. Two rules bind it:
- **The repo overrides.** A documented repo standard always wins; where it endorses something the baseline would flag, suppress the smell.
- **Always a judgement call.** Each smell is a labelled heuristic ("possible Feature Envy"), never a hard violation — and, like any standard here, skip anything tooling already enforces.
Each smell reads *what it is**how to fix*; match it against the diff:
- **Mysterious Name** — a function, variable, or type whose name doesn't reveal what it does or holds. → rename it; if no honest name comes, the design's murky.
- **Duplicated Code** — the same logic shape appears in more than one hunk or file in the change. → extract the shared shape, call it from both.
- **Feature Envy** — a method that reaches into another object's data more than its own. → move the method onto the data it envies.
- **Data Clumps** — the same few fields or params keep travelling together (a type wanting to be born). → bundle them into one type, pass that.
- **Primitive Obsession** — a primitive or string standing in for a domain concept that deserves its own type. → give the concept its own small type.
- **Repeated Switches** — the same `switch`/`if`-cascade on the same type recurs across the change. → replace with polymorphism, or one map both sites share.
- **Shotgun Surgery** — one logical change forces scattered edits across many files in the diff. → gather what changes together into one module.
- **Divergent Change** — one file or module is edited for several unrelated reasons. → split so each module changes for one reason.
- **Speculative Generality** — abstraction, parameters, or hooks added for needs the spec doesn't have. → delete it; inline back until a real need shows.
- **Message Chains** — long `a.b().c().d()` navigation the caller shouldn't depend on. → hide the walk behind one method on the first object.
- **Middle Man** — a class or function that mostly just delegates onward. → cut it, call the real target direct.
- **Refused Bequest** — a subclass or implementer that ignores or overrides most of what it inherits. → drop the inheritance, use composition.
### 4. Spawn both sub-agents in parallel
Send a single message with two `Agent` tool calls. Use the `general-purpose` subagent for both.
@@ -42,8 +62,8 @@ Send a single message with two `Agent` tool calls. Use the `general-purpose` sub
**Standards sub-agent prompt** — include:
- The full diff command and commit list.
- The list of standards-source files you found in step 3.
- The brief: "Report — per file/hunk where relevant — every place the diff violates a documented standard. Cite the standard (file + the rule). Distinguish hard violations from judgement calls. Skip anything tooling enforces. Under 400 words."
- The list of standards-source files you found in step 3, **plus the smell baseline from step 3** pasted in full — the sub-agent has no other access to it.
- The brief: "Report — per file/hunk where relevant — (a) every place the diff violates a documented standard: cite the standard (file + the rule); and (b) any baseline smell you spot: name it and quote the hunk. Distinguish hard violations from judgement calls — documented-standard breaches can be hard, but baseline smells are always judgement calls, and a documented repo standard overrides the baseline. Skip anything tooling enforces. Under 400 words."
**Spec sub-agent prompt** — include: